Game
Project 9 - A MetroidVania 2d Platformer
9 years ago

Tweaking... breaking... what's the difference!


Been spending the past week planning story, game events, area connectivity, NPC names and personalities… all of it.

Had to get my hands back into some gold old dirty code, so I tweaked my dialog system pretty heavily to make it prettier and to give myself the ability to change text color on the fly.

It really didn’t take me as long as I thought it would, so I guess it’s back to planning story now.

PS: Hi new followers! Nice to have you guys!



0 comments

Loading...

Next up

Working on a town!

Oh man! This is progress! Colored text is impressive to everyone!

Chiaki Nanami!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

I-Buki

Mio-Da!

Ibuki Mioda!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

I did this on my 3DS ^^ #Kirby

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle