Game
StaudSoft's Synthetic World
9 years ago

Tweet: Multiplayer


Cool: The server now transmits the landscape to the client in multiplayer. I could even dig into the ground, place torches and it was synced.

Created a lot of icons for the new weapons. Will be in the next release. Now I only need to arrange them correctly for the aiming animation.

Resolved a bug which prevented the usage of the inventory on the client in multiplayer.

Read a book about game design. Planning what kind of multiplayer modes we could add.



0 comments

Loading...

Next up

Merry Christmas!

Yes! The first village generated by the AI!

This is only a debug view. When it is finished these buildings will actually be placed in the landscape!

Finished Voxel Background Landscape

New Dungeons with shy zombie (he does not attack the player because of a bug)

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Successful landing

#screenshotsaturday

Have a good Boi

Runestones: from concept to in-game model🗿

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!