Game
StaudSoft's Synthetic World
9 years ago

Tweet: Multiplayer


Cool: The server now transmits the landscape to the client in multiplayer. I could even dig into the ground, place torches and it was synced.

Created a lot of icons for the new weapons. Will be in the next release. Now I only need to arrange them correctly for the aiming animation.

Resolved a bug which prevented the usage of the inventory on the client in multiplayer.

Read a book about game design. Planning what kind of multiplayer modes we could add.



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I want to know - what's your favourite quest reward?

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