Working on the new voxel rendering system. Looks nearly the same except it saves us a lot of polygons => higher fps

The polygon count has been reduced by the factor 6. And there are still a lot of possibilities to improve it further.
Working on the new voxel rendering system. Looks nearly the same except it saves us a lot of polygons => higher fps
The polygon count has been reduced by the factor 6. And there are still a lot of possibilities to improve it further.
New Dungeons with shy zombie (he does not attack the player because of a bug)
Finished Voxel Background Landscape
Merry Christmas!
Yes! The first village generated by the AI!
This is only a debug view. When it is finished these buildings will actually be placed in the landscape!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Fan art for Foolish I'm feeling kinda better so I drew this
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
I was bored, so... ManutKat.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
What you all think
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