Game
StaudSoft's Synthetic World
9 years ago

Tweet: New Voxel Rendering System


Working on the new voxel rendering system. Looks nearly the same except it saves us a lot of polygons => higher fps

5d0b90b130d2a.jpg

The polygon count has been reduced by the factor 6. And there are still a lot of possibilities to improve it further.



3 comments

Loading...

Next up

New Dungeons with shy zombie (he does not attack the player because of a bug)

Finished Voxel Background Landscape

Merry Christmas!

Yes! The first village generated by the AI!

This is only a debug view. When it is finished these buildings will actually be placed in the landscape!

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Fan art for Foolish I'm feeling kinda better so I drew this

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

I was bored, so... ManutKat.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

What you all think