After about 7,000 downloads from several websites and app stores, plenty of reviews and video reviews in many different languages, a bit of controversy, a third version of Two Interviewees, the provocative mini game about the gender bias in job interviews, is going to be released soon.
The new version is going to include music, SFX and extra translations: Spanish (with distinct European and Latin American versions), Dutch and American English (it currently defaults to British English).
What about a German translation? or a Portuguese one? Indie developer Mauro Vanetti is appealing for more volunteers to help in the translation effort and join the improvised team in a multilingual challenge against sexism! If you are perfectly fluent in a language based on the Latin alphabet and you wish to help, comment here and get on board.
Next up
Another house i made long time ago.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
My D&D art for my family so far (WIP if you couldn't tell)
not the greatest house, but it's a house! :D
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Annie of the stars
I remade my main character, what do you think? :)
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.










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