Game
SlipKnot! (No not the band) [IN-DEV]
3 months ago

Two things...

1. I've been rewriting Ty's player controller to fit the game more, which resulted in me recoding the engine from the ground up.

2. I plan to release the game in alphas and betas like Hello Neighbor.

Das all!




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We almost there!

I decided to redo the freeplay menu, and I made a visualizer library with sdl2!

Last things I gotta do is lua stuff, song downloader, and different chart format stuff!

Godot is peak!

Game isn't dead guys I promise, I'm just remaking everything in my own game engine :pray:

Basically done with the rewrite! Only thing left to do is lua stuff...but I'm gonna leave that for later, I'm gonna work on fixing things that I didn't fix in the legacy (haxeflixel) version so yeah!

yurrr koi makes his third c++ game engine ever!!!

anyways neoflixel development going well

oh yeah happy late birthday slipknot

Old prototype gameplay for a cancelled rpg game that me and some peeps were making. Not much was done besides the overworld prototype by me, and some assets by dorksoda. It was cancelled due to dork starting work on a deltarune fan game.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Family band complete!

Update 2.627

New challenges & new effects!