Game
U.P. Time
8 years ago

U.P. Time 0.2.0


Major additions
+Added level 2
¤Changed level 1 room 8
+Added ability to press [c] to skip to the latest level.
+Added “sand” object

Detailed log:
+level2Room1;2;3;4;5;6;7
-oldLevels room group
-exits object group
-button object
-victoryButton object
+sand object
+level1Room8NewVic room
+L2Exits object group

Note 1: The final 2 rooms of level 2 are incomplete. (Room 7 and Room 8)

Note 2: I am participating in Ludum Dare 39 so I will not be releasing any updates until the second of august.



0 comments

Loading...

Next up

Reworking the map I’m reworking the map to fit the art style and to make more sense. Here’s the image I have made to see the whole world.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

So here's the first of the zodiac signs i will make for the next weeks.

Strange Umbrella

Demonstration of the spells and their effects :)!

An infected room from the second part of Cybel ! Are you up for some cleansing?

Alone Together....

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)