Next up
I AM STUCK ! It's been a tough week , I've been implementing things like synchronizing the music as a timer and few more major things and since then the game is just going nuts , I don't have anything new to show and post it here , ughhh!!!
Hello people, Bombfuss is my new project ,I'm developing it for my college's final year project & I'm really exited about it,I've been working on the it from 3 months,If I get good feedback from you people I will launch the game,so stay tuned for updates!
*sigh* Finally that bug is fixed ,next I will start working on implementing rounds system and work on masking music as timer for now I am taking a break! (:
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Path of Kami: The Evolution of the Lore
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?











0 comments