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Robo Magi

4 years ago

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Ludum Dare 57 has started so I'm going to shelf this game for couple days to focus on the jam. While doing that, here are some new shots to show for today's #screenshotsaturday:

Ludum Dare 57 has started so I'm going to shelf this game for couple days to focus on the jam. While doing that, here are some new shots to show for today's #screenshotsaturday:

I forgot to measure maxed MPbar length when all MP extensions are collected before. It was too long and covered spell icon so I had to shorten it. These new shots show shortened starting MPbar for Magito and Dukuro.

@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa before the quest ends on April 8 and you'll get Coins!

Finally I got time to change one of enemies sprites, check 1st shot to see the new look. 2nd shot shows new blocker enemy (just blocks your path)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

The new mode for this game will feature multiple paths therefore I'm making levels with branches. I've also made other new stuffs also.

Today's #screenshotsaturday show some of the new stuffs:

This game is a short metroidvania about a robot having the ability to cast magic spells. He needs to escape this base but he needs to collect spells to open paths to the exit. Can he escape?

Slime Heroes is an action souls-lite by @WhitethornGames where you save the realm from corruption!

Quests inspired by the game have entered your quest log.

Get the game: https://bit.ly/slimeheroessteam

Back to working on this game, I've completed custom select screen, here's how it looks: