
Next up
Forgot to clarify that the world map is having this issue, the battle area is completely fine the way it is
Reworkin Enemy Movement AI a bit, I might have it in a way that different enemies might actually have specific moving patterns/behaviors, like one I might be thinkin of is the enemies might run away from you if you have a high level like in Earthbound
Back to 1 day now, it all got settled
The circle of idiots
Even if this isn't my first time seeing this tutorial
I love griffpatch
Capri Sun captain
I'm going to
Just only the boss left for this area, and then it'll be onto the next one
Error: fucks not found
I've managed to wrangle around different enemy movement patterns, and I've also managed to create this as well, it's what the buttons were for
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