It has been a while, hasn't it? Welp, i am back now and have a new devlog to show!
Changes
Sans will now deal more damage normally to match the amount of damage he deals in Undertale.
There is a certain section in phase 1 where he deals more damage that lasts like 20 seconds, but that is getting removed.
Changing the size of the bones, going from 120 to 100 (scratch size stuff). The bones are now a bit easier to dodge.
Player's hitbox is becoming smaller to make your life slightly easier.
New dodging animation work in progress (dunno if im gonna be keeping it tho).
Lots of bug fixing.
Rewriting code, for an example the camera code i made is getting remade and much more polished.
Changes with some of the OST. Going to be making extras v4 and ASHES v3.
Phase 2 and 3
Phase 2 has been on hiatus for a while now because of all of the other things i was doing for the game. On the other hand, phase 3's development is going smoothly, but even so, phase 2 is going to be finished before phase 3.
Menu
A main menu is currently in the works! I made a theme for it "Devoid" and started testing.
Not much now, but i'll be polishing soon.
Welp, that is it for this devlog! Be sure to expect another one very soon in June with a teaser for phase 2!
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