Game
Ultimate Nintendo Night: Joofified
2 years ago

Ultimate Nintendo Night: Joofified Patch 1.0.1


Balance Changes

-Luigi leaves much faster.

-Yoshi's apples fills up the counter 50% more.

-Recoded how Donkey and Diddy Kongs work. They give you much more time and they leave after a second of wearing the mask.

-Meta Knight's sound cue is louder.

-Isabelle starting cash is now 30-AI instead of the previous 25-AI.

-Sonic moves more slowly.

-Smashball now costs 10 coins instead of 15.



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And so it begins...

https://mochamoncommissions.carrd.co/

Gonna be real I love digging in my butt

I know I said that I need to be productive again but I just started playing PVZ Fusion couple days ago and I'm hooked sorry guys.

icon i drew for my own game... still havent drawn the jumpscare yet cuz i suck at drawing jumpscares

Game is cancelled. Shocker. However I uploaded what was done onto the game page so you can play for yourselves! The active in the warning screen will take you to another cancelled version of the game built within the same MFA. Enjoy my joofers!

Ssssssoooooooo... whats up with 1.1?

Holy moly an actual game dev post 🤯. Seriously though me and my team are need of help in the modeling area of my next and only current project, Dandy's Nights!

Y'all what smaller projects would you like to see from me? Can be anything I just need ideas.

2nd beta has been unleashed. This beta after a few days of testing will go out to the public as a public demo/beta thing to receive feedback. Also I need opinions on the balancing as we all know I am not the best at it so I'll need your help.