Game
Ultimate Nintendo Night: Joofified
2 years ago

Ultimate Nintendo Night: Joofified Patch 1.0.3


Balancing Changes

-Sonic's movement frequency has been buffed a little bit.

-Classic Sonic's attack timer nerfed, going from 6s to 7s.

-Ice Climbers are more transparent.

-Ice Climbers stay on the screen less, going from 12s to 10s

Other Changes

-Ice Climbers hard mode mechanic now changed so instead of being fully opaque, they overlay many more things.

-At the start of the night, the name of the max modes fades in and eventually out if you're playing them.



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2nd beta has been unleashed. This beta after a few days of testing will go out to the public as a public demo/beta thing to receive feedback. Also I need opinions on the balancing as we all know I am not the best at it so I'll need your help.

Ssssssoooooooo... whats up with 1.1?

Y'all what smaller projects would you like to see from me? Can be anything I just need ideas.

I have programmed the first 24 characters and unleashed a beta build to my testers. Progress is going splendid so far.

Birthday hours (21)

You cannot fool me, for I am a fool everyday. Your once a year tradition is pathetic.

UCN: Joofified's public beta has released onto this page, as I'm too lazy to make a proper game page for it. Enjoy! Feedback of any sorts will be appreciated.