So a couple days ago, I continued to work on Undead Darkness. I made a start button for the main menu, as well as recording a main menu theme. I wanted some lore, so I planned out a story. The story was where the player was a hostage. The player escapes while their guards were on lunch break, only for the alarm to go off. So the player goes into the emergency exit which was at the end of a maze with puzzles along the way. So I put the intro into Rec Room and this was the result.
After that I started work on the gameplay. I quickly made the map and this was the result.
And that’s about It! Thanks for taking the time to read this dev log! If you haven’t already and you want more info on the project, check out dev log 1!
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