Soooo, I continued to work on Undead Darkness. The main thing that delayed this project was the AI. The A.I was buggy, but then I finally got it working. I also created a jump scare and death screen. Finally, it was play testing time. I got some of my friends to play it, and they were positive about it! I released the game aswell as an update that patched a few bugs and added lore. Well, that’s about it! Thank you for taking the time to read this dev log, and if you would like to play Undead Darkness, then download Rec Room and go ahead! Keep in mind it has not been tested for screen mode yet, but we’re working on it!
3 years ago
Undead Darkness: Dev log 3
Next up
Yeah
little chubby nuts
VALVE ANNOUNCED NEW VR HEADSET, CONSOLE, AND CONTROLLER THIS IS NOT A DRILL I REPEAT THIS IS NOT A DRILL
Last ever Formula 1 race with DRS soon
Imma miss Yuki
Spotify wrapped
Leclerc
Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ![]()
! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?
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