9/25/25 Devlog
FINALLY FIXED THE CAMERA BUG! also learnt how to use the parallax technicque (use various background in different speeds and layers to cause a 3d effect, like at the ocean part of the anniversary stream), COMPLETED 100% OF OLD HOME! (including post pacifist dialogues!). Added the new asriel dialogues, and made the Gaster corridor and room permanently accesible, without needing 66 fun value or 1/10 chances. The secret room where the dog residue dungeon is located is also permanently open now! (only after completing pacifist, but no-hitting the credits its not necessary!) and started making the dungeon. New hotland area 60% done, and ocean area and the new home nose nuzzle are also 60% done!
Crazy advance, right? but im going to work hard tomorrow like i worked today, because after tomorrow ill go on vacations for 1 whole week, but ill go with a notebook, so ill still develop, but will be way slower because i gotta enjoy my vacations! so for the next week it will be a slower development.
RELEASING THE FIRST EARLY BUILD TOMORROW!! (only if we hit 100 flwrs, but i know yall can do it!) (it will contain only everything done, so work in progress things will not be in the build)
Toby fox released a simple demo of the Official build, its only the pacifist sans battle and the dog residue dungeon monsters, you can run it directly on the website, feel free to check it out! Pce
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