Game
Transcendia (Project Infinity)
11 years ago

Unity 5 support, and a Player Housing preview


Things have been moving fast the last few weeks for Project Infinity, now dubbed “Transcendia”

To start things off, Unity 5 was launched today and Transcendia is already upgraded to support the new features of Unity 5.

As you can see the game’s visuals have come quite a ways since conception…

Our next post will be a huge write up on the Player Housing system in its current capacity containing many images and explanations for how the system works. For now, check out some previews of the system below:

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So

i may or may not make an full art of some person or i may just leave this like that-

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Successful landing

#screenshotsaturday

Another house i made long time ago.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname

Levels' maps.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)