This is a small demo I made utilizing the free character asset Unity Chan and some other free assets for the unity asset store. My goal was to see what I could build with free assets. I’ve always wanted to make a 3d platformer, after some of my favourite games like mario 64, banjo and others. It’s a lot of work, and trying to get the character movement just right is much harder than it seems. I heard the mario 64 team spent over a month just working on marios movement alone. I still have a lot of tweaking to do. For now it’s not even a full level yet, but after I finish up some other projects I plan on try to make a complete level or two for this.
Next up
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Coming Soon...
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
New Teasers!
Got some fun collectibles in our game, Path of Kami!
Art made for my friend @ungerbibs
. Much love for this <3
A calm and quiet day.. Made surreal by the feeling of finding an elven building in the mountains, and wondering of its purpose and story. I built this elven style house and it was my first attempt at something like this, but what do you think?
First pass at setting up some of the final boss UI
【SEIZURE WARNING】
This is what it feels like to be a green slime in Terraria. :'<
(I accidentally paused the recording before painting the first temporary face. Whoops! xP)
Music: Dainumo - N8TURE
What if I do the different art styles challenge?
If you want you can leave a proposal in the comments










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