I had been working on another game project but decided to take a break from that to make Deep Sea Rangers and get acquainted with HaxeFlixel. There’s only a single level at the moment so it’s not very long. It’s labelled as work in progress because I do plan to come back and some more levels, trophies, maybe different sea creatures and objectives as well. The bones are there it’s just a proccess of adding some more meat to them. With fall classes starting next week and other projects also still half baked it’ll probably be a little while before I get back to this. That said, it’s small but still very much a complete playable package. I hope some enjoy it, it was fun to make.
Next up
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
I was bored, so... ManutKat.
Just a Pico sprite
Finished work on the emotions of a new character for the tank universe
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Cash Banooca
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.










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