Game
NewTerra World



5 years ago

Update 0.0.3 alpha - available for download!

What's new?...


Optimization:

- Minor optimization of inventory code.

- Fixed increased memory requirements when using some craft.

Innovations:

- New menu:

Background as in the game: sky, forest.

At the bottom are blocks of earth (dummy) - two biomes, a stone block.

- Added the ability to save the game:

A save button has been made, it is located in the pause menu.

You can save the game: by opening the pause menu with the "Esc" button and pressing the "save" button.

The saved game is recorded in the file "save_game01.sav", the file is stored in the game folder.

Saving records the data of the selected language for translation, translation for another language - will not work (if you change the menu).

- Added the ability to download the game:

The "download" button is made, located in the start menu.

Loads the game, or rather the file "save_game01.sav" which stores the save data.

- Added the ability to open the wikipedia game:

The button "Wikipedia" is made, located in the start menu.

Opens a page on "fandom.com": which has a wikipedia for the game.

The page opens in the standard browser you set.

Wikipedia for the game will greatly help beginners.

- Added block destruction texture:

Now you can see how soon the block will break.

Settles above the destructible block.

It has 4 degrees of destruction.

- Added check for blocks of land:

Now all blocks of the earth have checks on whether there is a block above them.

If there is (any block) - grass disappears from the ground in: 1-3 seconds. If not, the block of land is overgrown with grass: 33-55 seconds.

Below the first layer of the earth the grass will be overgrown with grass from the biome - the steppe.

The newly established blocks of land will also be overgrown with grass from the biome - the steppe.

- Added 2 new background tunes:

One can be heard on the menu.

Another during gameplay.

- Added new sounds:

The sound of hitting stone blocks / walls.

The sound of hitting a tree, wooden blocks / walls.

The sound of causing mobs damage with a pickaxe, ax.

The sound of inflicting damage to the mob with a sword.

v0_0_3.png

Changes:

- Changed the game icon.

- Flags in the menu are now displayed in the upper corner.

- Now the background melody will be played 2 seconds after the start.

Before in 1 second.

- Increased time to restart playing background tunes.

- Increased growth time of seedlings of trees, now for each tree a different time:

"Weihoa" tree: from 2 minutes 45 seconds to 5-6 minutes;

Tree "thorns": from 2 minutes 45 seconds to 6-7 minutes;

v003.png

Corrections:

- Fixed a bug when the mobs collide with each other.

- Fixed a collision bug for dropped items from blocks to blocks.

- Fixed a bug in the collision of decor items with blocks.

- Fixed a bug when the sky background at start shifted to the right.

- Fixed a bug by pressing the "authors" button the sound did not sound.

- Fixed a bug by pressing the back button, the sound did not sound.

- Fixed a bug when trying to install a block in a cell with decor, the block was deleted from the main inventory.

- Fixed a bug when blocks, decor and plants could be destroyed even if in Ch. Inventory were any of the acorns.

- Fixed a bug when blocks, decor and plants could be destroyed even if in Ch. inventory were walls.

- Fixed a bug when opening any of the crafting tabs, and then opening the skills panel - crafts do not close.

- Fixed a bug when destroying a sapling of a tree “thorns” - the acorn of a tree “weihoa” drops.

- Fixed a bug when destroying a sapling of the tree "weihoa" - the acorn of the tree "thorns" drops.

- Fixed a minor bug when when deactivating a pause, the text on the experience panel changes the font size.

1.png

#adventure #rpg #survival #sandbox #fantasy #other #2D

#newterra #terra #ntw #world

#block #hero #biom #mobs

#game #minigame #indigame #smallgame

#dev #devlog #news #gamedev #update



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