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Five NIghts at Freddys: The Horrors of '87 III (a Five NIghts at Freddys 3 Reimagining)
1 year ago

Update 0.1.1

- Fixed Phantom Freddy Being Active on Night 1




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Possible Update?

I'm Making a Doom Mod Using the Sourcecode of Metadoom

Giving You all a screenshot

A Monochrome Memory

The Enemies So Far, Some have been redesigned from the original MetaDoom

One of the Games New Enemies - The Dread Knight

From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)

I don't think he's supposed to be here

Games already looking better than the OG

The Fireborn Baron, From Doom Eternal a Version of the Baron that has an automatic spliting projectile, essentially a version of the baron thats begging to be the phobos anomoly

He can Not Sense has no Sense