Game
Made in Abyss: Final Descent
7 years ago

Update 0.1.1


I’ve updated the game to fix some major and minor issues.
I’ve also added a new mechanic.

Minor Fixes:

  • fixed the cooking menu

  • fixed the door in Silkfangs Nest that says it’s locked when you open it

  • fixed scenery changing when repairing the post

  • fixed the final stairway not cursing you if you go up

Major Fixes:

  • the jump posts all work now, some used to not

  • adjusted Silkfang and Silkfang Guard ATK stats

  • fixed the shortcut back to camp

New Mechanic:

  • Added a new apple box system. When you run out of all available food you can return to the apple box to refill with 8 apples. This only works if you have no other apples on you.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

We are under attack!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Demonstration of the spells and their effects :)!

Why walk when you can jump?

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Made my first ever animation.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some Shadow boss fight gameplay 👾

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror