I’ve improved the world generation. The world is now 3000 blocks wide and I’ve added all the other blocks besides dirt. I’ve also optimized the game a lot. First of all, I made it so only the blocks you can actually see get rendered. Second of all, all blocks used to make their own texture from the same image, so you would have a lot of textures that are the same and that would use a lot of RAM, now only a few textures get created that all blocks share.
Next up
Working on new textures
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Have a good Boi
Shadow The Hedgehog X pixel art
Werehog transformation process. #sonicunleashed
Finished work on the emotions of a new character for the tank universe
Showing off player 2 😎
What do you think?
Regional Bulbasaur. #Pokemon
Some Shadow boss fight gameplay 👾










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