Game
Simple C++ SDL2 Game
8 years ago

Update 0.1.5


I’ve improved the world generation. The world is now 3000 blocks wide and I’ve added all the other blocks besides dirt. I’ve also optimized the game a lot. First of all, I made it so only the blocks you can actually see get rendered. Second of all, all blocks used to make their own texture from the same image, so you would have a lot of textures that are the same and that would use a lot of RAM, now only a few textures get created that all blocks share.



0 comments

Loading...

Next up

Working on new textures

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Runestones: from concept to in-game model🗿

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays