So I edited Axin’s sprite a bit and added a new item called EXP Slime Explosion which start a fight with an Exp Slime. Also I changed how many steps it takes for a burn to quell from 22 to 34. The biggest thing I did was I started making a manual for the game that you can find inside of the games folder. So far it give a little bit greater backstory on the first five characters you acquire but eventually I plan on having all of the characters backstories and a bunch of other stuff loaded into it. At the moment it is created in Microsoft Word but I am debating changing that. Enjoy.
Next up
Bandana Dee the Dream Friend
art comission.
We are under attack!
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Chiaki Nanami!
Fan art for Foolish I'm feeling kinda better so I drew this
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Strange Umbrella
Showing off player 2 😎
What do you think?
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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