So I edited Axin’s sprite a bit and added a new item called EXP Slime Explosion which start a fight with an Exp Slime. Also I changed how many steps it takes for a burn to quell from 22 to 34. The biggest thing I did was I started making a manual for the game that you can find inside of the games folder. So far it give a little bit greater backstory on the first five characters you acquire but eventually I plan on having all of the characters backstories and a bunch of other stuff loaded into it. At the moment it is created in Microsoft Word but I am debating changing that. Enjoy.
Next up
art comission.
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Have a good Boi
Runestones: from concept to in-game model🗿
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)










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