
Update 0.2.2
New Additions
Mine +ores
Crane (no model yet)
Trailer(Tipper)
Vehicle Shop
Easy/Hard start
Towable Conveyor belt
Performance Optimisations
Check out discord to see more. https://discord.gg/76HgBPy
Next up
Update 0.1.8
HUD control + Hit box fixes for truck
Arm added to truck(very temp models)
Minidigger arm fixed to be less glitchy
Truck adjusted for less wobble
Small trailer hitch fixed
โLoader physics improved
Many small fixes
Update 0.1.6
Improvements to New trailer.
Added hitch to back of the small flatbed Trailer so it can tow too.
Update 0.1.3
Added Mini Digger
Added Smaller trailer
Added Pickup Truck
Improved the look of silo outputs
Added extra set of wheels to tipper truck
Added check if you or anything falls through the map.
Tweaked textures and lighting
+
Update 0.2.2
New Additions
Mine +ores
Crane (no model yet)
Trailer(Tipper)
Vehicle Shop
Easy/Hard start
Towable Conveyor belt
Performance Optimisations
Check out discord to see more. https://discord.gg/76HgBPy
Did you know that today is #InternationalJazzDay? ๐ท๐
No? ๐ฏ Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? ๐ท
Let us know what you think about it and have a great weekend!
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Another house i made long time ago.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.










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