Next up
Here's some development footage of our WIP game, Scarfaced. We may release test builds of the game if requested enough. In this video, we are showcasing the pistol animations and world interactivity.
Sinkez Studios has officially been opened!
Who's in our team?
- Felix (Sound Design)
- James (Coding)
- Samuel (Concept Art)
- Leo (Ideas, Modeling, Scripting)
- Dawid (Animation)
We have a few ideas....
This is a VERY early gameplay video. We can get 50fps on Intel HD when not recording. The video is in low FPS for some reason. Presenting Sinkez Studio's new game....
The Wild West
all footage from a low end PC, very early alpha gameplay!
We've been dormant for a while! But we're working on more of our games and want to show you our first test of the new render engine! It is supposed to be incomplete for now.
This is a preview of a showcase map for now, so please ignore the low-quality ground textures. Scarfaced is the game in the screenshot, and it is currently in a Pre-Alpha stage.
A quick show of my game's intro. All I need is shaders. The game is called 'We Dove Too Deep' and any support would be greatly appreciated!
[LINK TO GAME PAGE}
Alpha Screenshot Of My In-Alpha Game, "The Wild West"
Alpha Screenshots of an unnamed town
Graphics test
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.











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