Game
The Spooky Cave
11 years ago

Update 0.35

I added some new stuff like armor, and hats, changed the way bows feel, some new weapons, and new npcs. NPCs will now talk sometimes too. 0.4 will be much more put together, this is just a patch to fix a bug.




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Development is back I’ve started working on spooky cave again now that my school work is over for the summer. Here are the first couple teirs of spears for the upcoming update. None of the super rare ones are shown :o

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Why walk when you can jump?

Shuiro Haname. #Commission

Commission for @ShuHaname

a drawing I did because I was bored😪. But I love how it turned out.😊

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc