Shipwreck has been transferred to TCP was having some issues with godot’s RPC. I have transferred all the networking tasks and should work fine for everyone. The server itself can also handle over thousands of connections at once.
The server itself has been updated to reflect the new changes. If you are using a version less than 0.35, you will forever appear offline.
This doesn’t include any new fixes but network transfer.
I hope you enjoy the game and happy trading!
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