Sorry for the delay of updates since I couldn’t access gamejolt!
This update will contain TONS of new features and I hope you enjoy the add contact system.
Full change / fix log:
Updated tile graphics for biomes.
Performance update on tiles and physics.
Fixed turret attack speed.
Increased bunker and tower combat radius.
When colonists die because of hunger, they get removed properly from housing and workshops.
Slightly increased new game map sizes.
[Feature]: Choose from three different map sizes.
Increase game speed.
Increase food collected from herbalists.
Increased stone collected from surface mines.
Removes misc content to improve performance.
Has a chance to drop tree,mushrooms, or other resources when tile drop rng didn’t pass.
Fixed random map generation for resources
Fixed Drop tiles so resources cannot build over each other
Improved performance when showing crime areas
Improved performance on the build window.
Improved performance on Misc scenes or entities.
Fixed water pump day/night cycle bug. Won’t show dark (when during the day) or bright (while during the night).
When adding a contact, they must be approved.
Setting contacts as offline or online
When removing a contact, that contact is removed from both parties.
All contact messages are stored.
Can send messages to offline contacts.
When moving tiles, it doesn’t create a duplicate building.
Weird bug where it won’t let you remove resources
turbine crash (already fixed and hotfix out)
Able to see what you are researching / research progress without having to open the research window.
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