So it seems I have a weird idea of what "difficulty" is...
So I fixed it! Now, even your grandma can beat the demo!
(Well I kinda not hope I made the game THAT easy...)
Oh and I also fix some bugs and other stuff.
Big changelog 0.5.1:
- Rude Buster doesn't flash Smile like a square and doesn't do normal damage anymore 
- Divided Smile's attack by 2 
- Susie and Ralsei does not stay in their hurt animation anymore if they are still affected by Smile's heart when the wave is finished 
- Reduce the limit of the mercy counter going up for the Finger's act 
- Removed all default stuff from Kristal 
- Reduced all hitboxes' size to be more like how Deltarune's are 
- Falling rectangles now smoothly dissappear when they go back up 
- Fixed the falling squares having weird mouvements 
- You can now beat that one wave with little squares and one big rectangle slowly taking most of the Arena's space without needing good RNG 
- On the same wave mentionned above, the little squares now have a sound effect again 
- Slowed down the circle in the wave with circles doing from top to bottom, bouncing on rectangles 
- On same wave as above, fixed the very loud noises. why tf did that exist 
- The little grey comment "(Tired)" now appears when Smile is tired 
- Changed a "his" to a "their" in a string because Kris is non-binary 
- The flavor text when Kris is alone is not locked to "It's dark." anymore 
- Tried to make the final attack easier 
- The "Smile Effect" is slower now 
- The Smile Heart doesn't give TP anymore 
- If the player doesn't press Z when attacking, the attack will no longer still damage Smile 
Well that was a lot of stuff. Whoops.















0 comments