Game
Death Brigade
10 years ago

Update 0.6.1


General

  • Added a special sandbag object for the sniper enemy to prevent the player from prefiring it. WIP

1st boss:

  • Fixed a bug where the pillars would mess up if you shot them right before entering the boss area. You’ll now only be able to shoot them when inside the area.

2nd boss:

  • Added a second phase to the fight where the boss will rush you with his trusty icethrower (a flamethrower that shoots ice, duh).
    The framework for this boss is pretty much done now but there’s still lots of tweaking to do to make the fight more interesting.

Level 3:

  • Added additional enemies and assets to the level. It’s nearing completion and I’m excited to get started on the next one.

Art:

  • Recolored additional assets to fit in with the ice level



0 comments

Loading...

Next up

art comission.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Another house i made long time ago.

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Why walk when you can jump?

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

Annie of the stars