Game
Death Brigade
9 years ago

Update 0.6.1


General

  • Added a special sandbag object for the sniper enemy to prevent the player from prefiring it. WIP

1st boss:

  • Fixed a bug where the pillars would mess up if you shot them right before entering the boss area. You’ll now only be able to shoot them when inside the area.

2nd boss:

  • Added a second phase to the fight where the boss will rush you with his trusty icethrower (a flamethrower that shoots ice, duh).
    The framework for this boss is pretty much done now but there’s still lots of tweaking to do to make the fight more interesting.

Level 3:

  • Added additional enemies and assets to the level. It’s nearing completion and I’m excited to get started on the next one.

Art:

  • Recolored additional assets to fit in with the ice level



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Path of Kami: The Evolution of the Lore

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Just a Pico sprite

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Alone Together....

not the greatest house, but it's a house! :D

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl