Game
Lone Wolf DevBuild
10 years ago

Update 0.6.4


I believe this will be the last of the 0.6.x updates. The next one will prolly be 0.7.0, but I dunno

—CHANGELOG—

-Added player hit sound

-Redesigned enemy and player particles

-Added new menu music track “Bossfight - Captain Cool”

-Shaved down the file size a bit ( 76.6Mb down to 47.9Mb, ~6/10 of the original size :P )

-Applied Frustrum culling to enemies and particles (they won’t render offscreen, so this saves a considerable amount of CPU and a bit of GPU

-Added a more appealing health bar (hitpoints set to 10)

-Added a life bar (lives set to 5)

-Added a new music track by (Bossfight - Fort Flask), removed some that didn’t really fit the style



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Fan art for Foolish I'm feeling kinda better so I drew this

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Werehog transformation process. #sonicunleashed

Szayel Aporro Granz - Bleach

Some Shadow boss fight gameplay 👾

Only true badasses may pass! #conceptart #art #gamedesign

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

I made a small jungle house.