Game
Impact: Construct
12 years ago

Update 0.8


-Upgraded the animation on players. Now the animations are more accurate and size has been reduced.

-Added hit indicator sound when registered a hit to an enemy player. Option on disabling this will be added further in the updates.

-Plasma Cannon’s particle bug has been fixed.

-Added recoil system. The recoil is affected by the pistol and plasma cannon only, but this may change further down the line.

-Weapon re-positioning.

-Potentialy fixed some network bugs involving pickups.

-Added end-map walls for players exclusively to avoid powerup exploits.

-Implemented a chat fade to increase visability. The chat will fade back in while typing or someone else has written something.

-Reskinned the welcome and respawn menu.

-Fixed jump pads’ network bug(remote players didnt hear others use the jump pad, and was spamming errors instead).

-Fixed hit indicator ativating when you have hit a teammate.

-Added special buffs while some weapons are active:
The katana now has buffs and debuffs(speed increase, health regen, armor discharges)
Ray Gun will now reduce walking speed by 1(for those sniping campers!)

-Fixed max players start for hosting.

-All weapons now have shooting animations.

-More tweaks in ballance of weapons!

-Added weapon motion. Aiming is affected by this motion system, making it slightly harder to hit people while moving from close to mid range.

-Changed some UI font styles and sizes.

-Potentialy fixed some chat stucking.



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