
Hello!
Changelog for 0.9.0:
- Cleaned code. 
- Added Story Mode (only one level, because I can’t do more for now). 
- Removed isGrounded state for Game Over. Now your character can’t be already dead while flying. 
- Added progress bar for music in Endless Mode. 
- Improved sensivity of jumping. 
- Improved animations. 
- Added new font: “VT323”. 
- Added some kind of lobby/hub with shop and fake Operating System “urOS” (associated with the story). 
- Removed Play Menu (settings with Difficulty level, actual gamemode, etc.). Now it’s in the Hub. 
- Improved code (for ex. checks text in Add Music input field and if it’s null then play music from OST). 
- Added money and coins to the game. Gain them after completing Story Mode level or collect while playing Endless Mode. 
- Updated Unity engine from 2018.3.5 to 2018.3.8. 
- Remains from the joystick/gamepad support have been removed (This system wasn’t working really well anyway). 
- Removed “More Settings…” button from Game Options menu. 
- Added Skip/Slow System for both Endless Mode and Story Mode. 
- Added ability to rewind time (script is able to capture up to 10 seconds). 
- Added note in Keybinds Info about how to enable/disable benchmark mode while playing (Press “B” to do it). 
- Added more objects (prefabs) to generate while playing Endless Mode (more customized obstacles). 
- Added in the Hub a kind of shop with two things to buy: Skip/Slow System and Rewind Time System. 
- Removed Slow Motion after clicking button: “N”. Now you have to buy Skip/Slow System to use slowmo effects. 
- Added note under benchmark icon (Press “B” again to save your benchmark results). 
- Added ability to hide “Keybinds Info” while playing (by pressing “K”). 
- Added version number in Gameplay scene. 
~TheMatiaz0












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