Next up
Minor patch update: - Saving in Act 2 displays "File saved" - Added a hint after collecting all gaster pieces - Fixed Act 3 with gaster dying instantly in phase 2
Update 0.9.3 -Added Judgement hall scene -Added Intro -Removed Gaster scene after sparing -Updated Papyrus' sprite movement (again) -Sparing is available only after the final attack -Removed "Call" option in the ACT menu -Reduced Max HP
Is Papyrus actually going to die?
THIS NEXT EXPEREMENT SEEMS VERY VERY INTERESTING
Update 0.9.1 -Added Sparing functionality -Added Frame "Demo ending" -Updated Papyrus' sprite movement -Updated Blaster sprite -Increased difficulty for some attacks -Final attack is much longer now
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
art comission.
Have a good Boi
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.











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