Next up
THIS NEXT EXPEREMENT SEEMS VERY VERY INTERESTING
Update 0.9.1 -Added Sparing functionality -Added Frame "Demo ending" -Updated Papyrus' sprite movement -Updated Blaster sprite -Increased difficulty for some attacks -Final attack is much longer now
Is Papyrus actually going to die?
Update 0.9.3 -Added Judgement hall scene -Added Intro -Removed Gaster scene after sparing -Updated Papyrus' sprite movement (again) -Sparing is available only after the final attack -Removed "Call" option in the ACT menu -Reduced Max HP
Minor patch update: - Saving in Act 2 displays "File saved" - Added a hint after collecting all gaster pieces - Fixed Act 3 with gaster dying instantly in phase 2
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Path of Kami: The Evolution of the Lore
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Strange Umbrella
Microsoft Windows XP Unprofessional (windows logo prototype)
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