The first update for Aground is live!
It contains a lot of improvements to the existing content of the first island, and includes a few new items. The full changelog is as follows:
Added auto-consume for health restoring items before death.
Changed surface structures to be accessible with UP key.
Added a workbench item for crafting of some items anywhere - and made it available before steel items.
Added a chest item that can be placed anywhere and operated like a storehouse.
Allowed quests and crafting to take items from storehouse as well as your inventory.
Added a few Halloween-special items/graphics.
Added a French fan translation (set in options -> language).
Added a notification when NPCs add items to your storehouse.
Set escape key to unequip item quickly (if equipped).
Increased wyrm spawning rate a tad.
Increased wyrm and golem health.
Changed feed window to show what they eat. Changed wyrm food from steak to live pigs.
Added overall mute button (M).
Allow players to remove farm upgrades.
Allowed changing direction without moving a tile.
A bunch of other minor updates/tweaks and bugfixes.
Enjoy!
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