Patch Notes:
-Added static (For aesthetic purposes)
-Added an interactable Freddy Head prop.
-Added the new Aubergine Mode.
-Added the "Back to Lobby" button.
-Changed some texts' fonts.
-Increased the character's speed.
That's all, enjoy!
Patch Notes:
-Added static (For aesthetic purposes)
-Added an interactable Freddy Head prop.
-Added the new Aubergine Mode.
-Added the "Back to Lobby" button.
-Changed some texts' fonts.
-Increased the character's speed.
That's all, enjoy!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Path of Kami: The Evolution of the Lore
Just a Pico sprite
Why walk when you can jump?
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarÃa Regla. It is one of the natural wonders of the country!
I made a small jungle house.
Got some fun collectibles in our game, Path of Kami!
0 comments