A very minor update, but an update, certainly.
The changes are as follows:
Made alpha encounters dependent on your level. At level 1, you will always encounter 1 enemy per encounter. By level 5, you'll unlock the full 4.
Slightly increased the stats of a few normal mode bosses. I do mean slightly.
Bleed now halves the effects of healing. This applies to both enemies and you.
Increased a certain boss' healing skill cooldown from 7 turns to 10.
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