Game
The Graffiti Arch-ist
12 years ago

Update 1.1


Added:

  • 3 new levels

  • An interactive main menu and pause menu.

  • Tutorial keybuttons to the first and third level.


Bug Fixes:

  • Fixed a bug where a red block would appear in the bottom left corner of some levels (even though one was never placed there)

  • If you are on top of a block while its falling, you no longer get squished.

Notes:

-When the game is finished I will implement a trophy menu, and level menu in the main menu.

-Plan on making a boss fight at level 10, to unlock a new costume/bow color

-Any comments/suggestions/ideas are very welcomed



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

So

i may or may not make an full art of some person or i may just leave this like that-

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโ€™s a guy playing the sax for some reason.

#screenshotsaturday

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. ๐Ÿฅณ

I want to know - what's your favourite quest reward?

Werehog transformation process. #sonicunleashed

So here's the first of the zodiac signs i will make for the next weeks.

Showing off player 2 ๐Ÿ˜Ž

What do you think?

a drawing I did because I was bored๐Ÿ˜ช. But I love how it turned out.๐Ÿ˜Š

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM