Game
Gigaform
11 years ago

Update 1.2


I should have bundled 1.1 and 1.2 into one update but I did not think I would have this much free time today. In any case, here’s what the update brings/changes:

  1. The spike and particles no longer disappear once they travel a certain distance behind the player

  2. Changes to the jumping so it doesn’t feel as “snappy”

  3. Continued adjustments to difficulty

  4. Stuttering is now almost nonexistent

Gigaform will be recieving one final update before I move on to the next project. This update will be pretty significant in comparison to the first two, hopefully. Expect it to be uploaded within the next few days.



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Shuiro Haname. #Commission

Commission for @ShuHaname

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

I did this on my 3DS ^^ #Kirby

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100