Updated the game into RPGM MV v 1.5.0
Added FPS Sync option (thanks Yanfly, you’re the king of plugins).
Fixed the first side quest.
Fixed a couple of bugs.
Fixed a few typos.
Previously Rows were only used for aesthetics. Added in full Row functions for more tactical options.
First Row: Evasion -10%, Hit Rate +10%, Target Rate 150%
Second Row: Evasion +10%, Hit Rate -10%, Target Rate 90%
Third Row: Hit Rate -15%, Evasion Rate +15%, Target Rate 80%
IE, characters in the front row will dodge less, hit more and get targeted a lot more. Second row you dodge more, hit less and get targeted less. Third row you dodge even more, hit even less and get targeted a lot less.
Next up
"Our work is never over" they said.
Just a Pico sprite
Family band complete!
Finished work on the emotions of a new character for the tank universe
Terraria
Why walk when you can jump?
Regular exercise is key for healthy wings.
Try it out!
Made my first ever animation.
2d lighting experiment
Respect (Only TLOZ Players Will Understand)










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