Updated the game into RPGM MV v 1.5.0
Added FPS Sync option (thanks Yanfly, you’re the king of plugins).
Fixed the first side quest.
Fixed a couple of bugs.
Fixed a few typos.
Previously Rows were only used for aesthetics. Added in full Row functions for more tactical options.
First Row: Evasion -10%, Hit Rate +10%, Target Rate 150%
Second Row: Evasion +10%, Hit Rate -10%, Target Rate 90%
Third Row: Hit Rate -15%, Evasion Rate +15%, Target Rate 80%
IE, characters in the front row will dodge less, hit more and get targeted a lot more. Second row you dodge more, hit less and get targeted less. Third row you dodge even more, hit even less and get targeted a lot less.
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Werehog transformation process. #sonicunleashed
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Showing off player 2 😎
What do you think?
My D&D art for my family so far (WIP if you couldn't tell)
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
New Teasers!










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