Game
Closed Perimeter
8 years ago

Update 1.3.0!


Sorry this update took so long, my internet has been out for a few days.

New changes:

M4A1 rifle
Tweaked Baghar

I do have a snow map planned, and I even have a screenshot:

5d0a8ab6a395a.png

But it’s not quite finished yet and I am also experimented with camera movement using Cinemachine, making a better map preview.

I know this update is a little small, but more will be coming soon!



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1 Year later..... So after a 1 year hiatus, I'm back making games again. You could say this next game I'm starting is a step up from my last; and is finally a good successor to Closed Perimeter. (Not that it was that great in the first place lmao XD)

Chiaki Nanami!

Successful landing

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

So here's the first of the zodiac signs i will make for the next weeks.

An infected room from the second part of Cybel ! Are you up for some cleansing?

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.