Game
Interstellar Dominion


2 years ago

Update 1.3 has released, mostly focusing on improving the Ui and fixing a whole bunch of bugs, more in the included article!


UI Update:

Completely redone the lock-on UI, now displaying over the target, and following its movements, instead of being a static element at the bottom of the screen. The colour of the target now changes depending on whether you’ve locked-on, or it’s simply the available target.

Overhauled the HUD to be more readable, while displaying more relevant information in contained areas. A trail has been added to the target cursor too to help with tracking.

Added map zooming with the scroll wheel or with an on-screen scroll bar.

Bug Fixes/Small Changes:

  • Fixed unsuccessful mining message popping up after successful mines.

  • Added skipping the tutorial by pressing F1.

  • Fixed lock-on UI not disappearing once target died.

  • Added lock-on sound.

  • Fixed target locking-on to targets that are out of range.

  • Fixed target lock indicator displaying on out-of-range targets.

  • Altered lock distance impact.

  • Fixed fuel not being consumed while in autopilot.

  • Fuel consumption has been decreased.

  • Pick-up notification no longer affected by storm interference.

  • Reduced vendor spawn chance.

    1.3.1 Patch:

    ·         Fixed storm interference effect not disappearing.

    ·         Storms no longer dissipate over time, only despawning when out of range.

    ·         Increased storm particles.

    ·         Reduced impact of weapon damage upgrade.

    ·         Bounty hunt faction level requirement reduced from 3 to 2.

    ·         Max world objects increased from 46 to 52.

    ·         Max spawn range increased.

    ·         Max planet scale increased.

    ·         Reduced NPC shield regenerate rate.

    ·         Increased both default NPC and boss NPC health.



1 comment

Loading...

Next up

A short teaser cinematic from the opening of Interstellar Dominion 2!

The first Devlog for Interstellar Dominion 2, with updates on the level editor, and more on the included article.

Based on feedback received so far the UI has had further tweaks to improve usability. The free android test build has been updated with these changes!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

1.8.2 Patch Release:

- Updated HUD.

- Item & NPC rebalancing.

- More below:

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

A look at the new ship I'm adding to my project, equipped with a handy mine launcher to take out any pursuing ships.

Update 1.0.1 release:

- Toggle window background.

- Added stamina.

- Music shuffling.

& more in the included article!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Been working on improving the graphics for the next update! #space #spacerpg #spacesim #openworld