UI Update:
Completely redone the lock-on UI, now displaying over the target, and following its movements, instead of being a static element at the bottom of the screen. The colour of the target now changes depending on whether you’ve locked-on, or it’s simply the available target.
Overhauled the HUD to be more readable, while displaying more relevant information in contained areas. A trail has been added to the target cursor too to help with tracking.
Added map zooming with the scroll wheel or with an on-screen scroll bar.
Bug Fixes/Small Changes:
Fixed unsuccessful mining message popping up after successful mines.
Added skipping the tutorial by pressing F1.
Fixed lock-on UI not disappearing once target died.
Added lock-on sound.
Fixed target locking-on to targets that are out of range.
Fixed target lock indicator displaying on out-of-range targets.
Altered lock distance impact.
Fixed fuel not being consumed while in autopilot.
Fuel consumption has been decreased.
Pick-up notification no longer affected by storm interference.
Reduced vendor spawn chance.
1.3.1 Patch:
· Fixed storm interference effect not disappearing.
· Storms no longer dissipate over time, only despawning when out of range.
· Increased storm particles.
· Reduced impact of weapon damage upgrade.
· Bounty hunt faction level requirement reduced from 3 to 2.
· Max world objects increased from 46 to 52.
· Max spawn range increased.
· Max planet scale increased.
· Reduced NPC shield regenerate rate.
· Increased both default NPC and boss NPC health.
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