Updates:
Added map stands that show the area you are in fully (you can toggle the text by using UP and DOWN)
Revamped the whole map with a slightly better layout, better placed saves and healing stations, and potions scattered about in the latter half of the game
Tweaked bosses and some enemies
Moved the player stats UI up one pixel to be aligned correctly with the battle background
Gracelessness and Weakness now last after the enemy's final blow; prior, this would not occur due to the power of the potions but has been changed to be in line with Fire and Acid potions
Spoilers: Obtaining the endgame item now gives you a permanent maximum health boost
Spoilers: You now have a selection of potions as well as a save at Final Boss 2
Patches:
Fixed an issue with Lucky Snap
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