Previously, Cave of Wonders featured a character creator for multiple characters, but due to some issues, this has had to be removed. You can still create a character but it’s only 1 and it’s for that current playthrough of the game. Eventually there will be a save game function and load game function in order to not have to restart everytime. The code has been changed a lot recently in order to get past errors and bugs, but it’s still not finished and there isn’t much in terms of the actual gameplay or story.
I’m still working hard to solve problems and make the game more playable!
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Fan art for Foolish I'm feeling kinda better so I drew this
not the greatest house, but it's a house! :D
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some Shadow boss fight gameplay 👾
Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.










0 comments