Previously, Cave of Wonders featured a character creator for multiple characters, but due to some issues, this has had to be removed. You can still create a character but it’s only 1 and it’s for that current playthrough of the game. Eventually there will be a save game function and load game function in order to not have to restart everytime. The code has been changed a lot recently in order to get past errors and bugs, but it’s still not finished and there isn’t much in terms of the actual gameplay or story.
I’m still working hard to solve problems and make the game more playable!
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Path of Kami: The Evolution of the Lore
Have a good Boi
"Our work is never over" they said.
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some Shadow boss fight gameplay 👾










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