Hi guys! I’ve spent the last few months polishing the gameplay. Prepare for the long list:
Fix
Aim + shooting is synched now
Chat UI on escape
Control influence on mouse in escape
Raycasting at close distance
Mouse visibility
shooting bug aiming at wrong places
Sync timer over server
Turret destroy bug
Grapple hook stuck
Joining before server serialize freeze game
Cant join at end game
Walljump resets stamina charge
Camera dolly (Still needs tweaks for extreme side angles)
Bullet ricochet works properly now (THANK GOD)
Gravity on grapple
Bullets not looking at proper direction
Control influence on chat
Nades not self damaging
Reloading on weapons no longer influence when weapon switching
New
Teleport nade has smoother transition
Round timers
End game timers
End game screen added
Inertia/momentum added to player movement
Better fog effects exponential height and distance
Better lighting
Map zones using neon lights
Better post processing effects
Smooth shoulder switch
Game balancing
Stamina recharge reduction
Movement speed increased when sprinting/dashing
Movement speed reduced in normal state
Movement speed boost when walljumping
Grapple hook fire rate reduction
Shotgun damage increase
Next update will have animations!
0 comments