Game
"Project Mirrormask" (game prototype)
6 years ago

[UPDATE] 12th of September: Big graphic changes!


​Hello all!

I’ve been working on a few different things to improve the overall quality of the game, and I am very close to make an “official announcement” to share the actual name of the game and all that :D

First, you can see I replaced the plain looking ball for a character. My idea was always to have a character “flying” on top of the board, and while it currently looks like she’s floating, I’m going to make more changes so it actually looks like she’s running/flying on the track instead of just floating on it.

Another thing I added was an indication bar for the GUI. That replaces the old white bar in the previous version, and it’s supposed to let you know when you’re supposed to hit the key/button. The DDR-like game mode also has the tiny arrows at the bottom as part of the UI.

Also, the bright squares are now monster heads :D That’s actually part of the story behind the game, so that’s why I added them. I’m wondering if I should make them easier to recognize their facial features or the current version works. After all, they move really fast and it’s not like you will be able to see their features

Oh, and I also have particle effects \o/

What’s next? Well, I’m currently working on the scoring UI and I will also add a “player hit” thing so you can’t miss more than a few ones before you get a game over. I’m thinking that means I should also add a difficulty level, so lower difficulty levels allow you to be hit more times, while higher difficulty levels allow you to be hit fewer times.

Please play the game and let me know what you think, and if you like what I have so far, please make a donation :D



0 comments

Loading...

Next up

[UPDATE] 23rd of August: I removed the purple obstacles, changed the song and tweaked the tutorial

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Shadow The Hedgehog X pixel art

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Family band complete!

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!