Update #2
+Additional levels
+Moving platforms added
+Level selection preview panel
+Play time and level timer (To be finalised)
+General bug fixes
Next up
v1.1 Progress
I've currently just finished making the content for the update and have had some testing done on it
As all testing goes, there are a decent amount of bugs to fix and hopefully this goes smoothly
I'll post some new GIF's of the update soon.
Update #1
+Menu changes
+Xbox controller support
+2 new mechanics, Extra jump and Inversion
+Additional levels under construction
// Various Fixes and code tidy //
art comission.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Regional Bulbasaur. #Pokemon
2d lighting experiment
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669
(sound ON 🔊) We changed the tree harvesting selection sounds. Again.
Should we stop already? Let us know!
Find out more about the game on Steam:










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