Game
Echonatric
7 years ago

Update #2


I’ve made a pretty important part of the story and i’m working on concepts of the animatronics. The story changed, the game is not “Free-Roam Ultimate Custom Night” themed anymore as that would have taken ages to develop.

I can’t really develop resource intensive games like these on my current PC but i am going to get a new PC in about one or two months. (https://pcpartpicker.com/list/JZsKzY < - These are the specifications of the PC if you’re intrested)

I will continue to work on the story and i will maybe post the concept art for the animatronics here until i get my new PC.

I’m also going to remake the whole entire game, again, as i didn’t do much on the older version of the game and it was pretty glitchy and it used code from other people as i didn’t really know that well to code back when i started working on this game.

I will release a demo of this game in the upcoming months, so, be ready for that.

I’m also changing the minimum age that people need to play this game as i’m going to try my best to make the animatronics as scary and as nightmare fuel as i possibly can.



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

I was bored, so... ManutKat.

The whole squad is here!

Interested? Follow me!

Update 2.627

New challenges & new effects!

Shuiro Haname. #Commission

Commission for @ShuHaname

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Only true badasses may pass! #conceptart #art #gamedesign

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

:] me sigue sin gustar

:] I still don't like it