Ok time to talk about the game as many of you know I intended for the game to be released August and this may still stand but we have encountered game breaking bugs and even crashes while testing the code for the game the games code has also came to roadblocks as we don’t know entirely which path we wish to take whether that be a more godfather 2 approach or a more yakuza style game aswell as this on top one of my former developers Kelvin decided to quit and change code before he left causing even more problems So far those problems have been fixed the game I would estimate to be 85% done all we need now are textures and models for maps and more voice lines the engine of unity may need to change as it’s absolutely dogshit but we may just need to stay with it being 85% done by now I hope you all can cope with this news of mostly negative but it shouldn’t interfere with the game too much thanks for your patience -
Jurgen
Next up
COMING 2018
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I-Buki
Mio-Da!
Ibuki Mioda!
Strange Umbrella
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
a drawing I did because I was bored😪. But I love how it turned out.😊
My D&D art for my family so far (WIP if you couldn't tell)










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