This is one of the first solid releases of Spell Sorter: A Wizard’s Duty. In this version, more spells were added(user suggestions from the google form and from comments) and it was generally made smoother. Many bugs were also fixed such as problems with stats, such as negative numbers, and problems with transitions. I’ve added a new page-flip method that mimics the way spells move to get between different screens of the game. I hope you guys enjoy this new update and as always, leave comments for suggestions you would like me to add in the future.
Next up
Spell Creator!
Have a good Boi
Demonstration of the spells and their effects :)!
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
2d lighting experiment
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Respect (Only TLOZ Players Will Understand)










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